Pulsewar

Three sectors. Six rounds. One Pulse.

A fast mobile lane card battler. Commit cards face down across three sectors, reveal in priority order, and double the stakes with a single Pulse. Bluff, read, and retreat before the final reveal.

A Pulsewar match in progress: three sector strips with cards committed across them

How it plays

Three sectors, six rounds, one Pulse. A whole match runs in minutes, not hours.

  1. 01

    Commit face down

    Each round, both players place cards face down across three sectors at once. No one shows their hand first.

  2. 02

    Reveal in priority order

    Cards flip in initiative order. Abilities resolve as a readable sequence of beats, not a wall of math.

  3. 03

    Take two of three sectors

    Win the most Force in a sector to hold it. Take two of three over six rounds, and spend your one Pulse to double the stakes.

Six factions

A bright speculative city where factions compete through infrastructure, markets, gardens, harbors, and machines. Each one plays its own way.

  • Nova Union
  • Verdant Court
  • Iron Choir
  • Glass Market
  • Night Harbor
  • Free Agent

Be there for the first Pulse

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